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Software » Windows
Steinberg SpectraLayers Pro v6.0.30-V.R screenshot
Team V.R | 17 March 2020 | 135 MB
INTRODUCING THE WORLD'S FIRST ADVANCED SPECTRAL EDITOR
SpectraLayers is a new approach to audio editing, with new concepts to transform the way you work. For the first time you can directly edit spectral data, opening advanced sonic worlds, and use innovative enhancements to traditional techniques. Visualize audio in astonishing new ways, including 3D. Work with mixes like they were tracks. Integrate these abilities into your DAW and other tools. And all in a familiar interface that you didn’t realize you already knew.

THE ADVANCED TOOL YOU ALREADY KNOW
SpectraLayers is the first completely visual editing system for audio. It extends the traditional visualization of spectral editors to every aspect of editing sounds, including how they mix together. To make this approach intuitive, SpectraLayers employs the model of high-end image editors — not just the interface, but what you can do with sound and how you do it. So, despite its advanced technology, SpectraLayers is immediately familiar and instantly powerful.

Retouch Audio

The most natural, powerful and precise editing is made directly in the medium. Paint and brushes, retouching and photographs, video and frames. SpectraLayers introduces this way of editing to audio. Start with the spectral domain, where time, frequency and amplitude are all visible. Use the power of 22 advanced tools — modification, drawing, selection, measurement, marking and listening with your mouse, or a pressure-sensitive stylus.

Advanced Selection Engine

Transcend traditional audio editing with the industry’s most advanced selection engine. Create any selection shape — drawn freehand, with geometry-based tools or automatically based on audio features. Add fully visualized crossfade masks and real-time previews. Use selections for spectral playback, selection-based effects, and our Visual Transformation Engine. Alternatively, use selections to protect audio from modification, extract selections to other Layers, and compose 2D soundscapes. Even save and recall them.

Selection-Based Effects: Re-Imagined

SpectraLayers re-imagines selection-based processing, the editing technique most common in other spectral tools. It starts with our Advanced Selection Engine (ASE). Apply SpectraLayers’ industry-standard restoration effects, such as spectral noise reduction and audio healing. In another industry first, you can also use External Editor Processing to use the effects in your other audio tools, such as WaveLab, iZotope RX® and Melodyne® with full ASE compatibility. Undo and redo these edits like any other — instantly.

Transpose the Way You Transform


SpectraLayers employs the industry’s only visual transformation system for sound. And it’s real-time, with full-resolution previewing. Move, scale and stretch audio as you drag your mouse (or stylus) to align musical features while you transform, and measure your changes with markers and timelines. Of course, you can also do it how everyone else does, using numbers. Either way, all transformations are powered by the Advanced Selection Engine.

SpectraLayers has been essential as a precise instrument in sculpting some complex but organic fantasy sounds. It can generate unique aural impressions by reconstructing sounds through very hard edged bands into a mosaic. Being able to hear individual layers or combinations and easily export all the components as well as a composite is a great workflow. I've been having a lot of fun with the program.

“Dane A. Davis, President, Danetracks Inc. – BAFTA, MPSE and Oscar awards for "The Matrix"

Tracks and Regions, Evolved
Layers are at the heart of SpectraLayers. They’re compatible with regions and tracks, but more powerful. Seeing them shows you how they sound — both individually and mixed with other Layers. You can edit them while seeing how your changes affect other tracks — in real time. Using any editing method, instantly previewed with every tool.


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  Resident 5.12.2012 816 21279
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  Banned 3.08.2012 74 17230
+5145
the Comment has been Removed
  Resident 17.04.2008 306
+32
A lot of vids dicking around in images but no sound examples, lol.
This reminds me of an old program on mac that generated sounds from images I forget the name of.
  Member 5.04.2017 89
+38
Metasynth
  Resident 17.04.2008 306
+32
Ah, that's it!
  Resident 3.11.2010 3 157
+121
Photosounder for Windows PC

But in fact SpectraLayers is more in the direction of iZotope RX, without having the diverse processing tools, however.
Support the abolition of account signatures!​
  Member 7.06.2014 25
+12
Hi, does anyone know if this release works with genuine cubase 10.5? Thanks!
  Member 23.08.2017 3 55
+152
Yes, works here. Unplug your dongle before installing.
  Banned 21.11.2019 3 362
+280
Had 6.0.30 for a while now. Steinberg has some videos on some cool usage scenarios. You remixers especially will shit if you ever use it right. Noise reduction can be boss if/when other solutions are not entirely perfect - you can use it on just parts of the spectrum, fully not touching things you want to protect (frequencies.) Tons of other usages. Thanks VR.

For older systems with old OpenGL: Some of you will not be able to use this and must keep only version 6.0.10. If you aren't sure, be prepared for 30 not to work for you. Don't throw out old installer. 20 will do the same thing if you are in this category (so 10 latest that will work, only.)

https://www.youtube.com/watch?v=QBAW0f1NuIY
  Member 14.09.2013 14
+1
Thanks for the advice.
What do you mean exactly when you say "old OpenGL"?
Which version is the cutoff point?
  Banned 21.11.2019 3 362
+280
I can't say because it only tells the version necessary when you go to run it -and- you don't have high enough. I forget now as it has been weeks since I tried 30 on "old" OpenGL. You're welcome. For instance, i3-2120 with onboard was a no go for 30. Had to revert to 10. Addon card HD7000+ and NVIDIA equivalent definitely good. Cutoff point probably not too far behind that.

Their page currently says 3.3 for version 6.0. (It was raised for newer versions, as I am saying.)
  Member 14.09.2013 14
+1
Got it, thank you very much.
  Member 23.08.2017 3 55
+152
People, you need to get to know the spectral casting feature of SpectraLayers.
Check out this video from MG The Future.

It's an absolutely groundbreaking feature for getting a clear mix. I haven't seen anything else that does what it does.
  Banned 21.11.2019 3 362
+280
Interesting and cool. Thank you for sharing.
  Member 23.08.2017 3 55
+152
You are most welcome. Give it a go and you'll see some amazing results!

I recently mixed 12+12 finished stems (12 dry tracks + their individual effects) with a few carefully crafted Casts using this approach and the mix came out crazy clear.

v6 works a little different from the video I linked, in that you dont need to select, mute and solo etc. The new Cast dialog in v6 lets you select the "from and to" tracks and is a bit easier to work with.

If you use this approach, make backups, keep a Cast log (from - to - percentage etc) and I'm guessing you will learn to love it in no time!
I've started logging everything so that I can make multiple revisions without guesswork.

Good luck!
  Member 8.01.2015 355
+55
Does this crack use the B15 VR crack ? Or is ist a different approach ?
  Member 23.08.2017 3 55
+152
It uses B16, never version of the same approach.
  Member 6.03.2020 1 14
+1
the Comment has been Removed
  Member 29.05.2015 780
+28
SI MA.... NON HO CAPITO COSA FA QUESTO SOFTWARE.
  Moderator 21.01.2012 2373 16092
+159190
Per favore non scrivere in maiuscolo, a meno che non sia urgente o rilevante per tutti
  Member 18.08.2018 90
+24
Working with b15 here

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