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Software » Windows
Toontrack Superior Drummer v3.2.8 CE Update-V.R screenshot
Team V.R | 2 February 2022| 261 MB
In addition to a massive library of raw sound material, Superior Drummer 3 introduces a unique design*, a streamlined workflow and countless features for powerful drum production in your computer. With Superior Drummer 3, you have control and creative power beyond the imaginable. Welcome to the future.

FEATURES – AT A GLANCE.
In excess of 230 GB of raw, unprocessed sounds in 44.1 kHz/24 bit
Recorded with an additional eleven separate room microphones set up in a surround configuration for a complete immersive experience
Playback in stereo or up to 11-channel surround systems
Approx. 350 vintage and classic drum machine sounds
New and improved scalable interface with detachable windows
Edit Play Style, Tap2Find, Song Creator and Song Track features as well as improved workflow and search functionality
Built-in MIDI grid editor
DAW automation for built-in macro controls
Support for keyboard shortcuts

just apply to v3.x.x

Team V.R





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  Resident 2.11.2014 2498 11778
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  Resident 5.12.2012 816 21274
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  Contributor 11.10.2014 6626 13755
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  Contributor 31.03.2014 716 6761
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  Resident 28.05.2018 1 123
+70
Release notes for Superior Drummer 3.2.8
2022-01-31

Superior Drummer 3.2.8 is now available to download using the Product Manager or from the ‘My Products’ area in your Toontrack account. Please note that version 3.2.8 is required for the support of Superior Drummer 3 products released from this point forward (Q1 2022).

BUG FIXES
General

MIDI files dragged out from SD3 no longer contain a key signature, so no SysEx track should get created in Cubase (even with the “Auto Dissolve Format 0” Cubase option on).
Controlling a knob or slider using MIDI Learn, it is now possible to set the value to exactly 25%, 50% and 75% instead of just very close to those values.
Alternate Hits on stacked instruments made the instrument become muted after saving and loading a project. In projects with this issue (saved with version 3.2.5-3.2.7), the Alternate Hits option needs to be manually disabled on the affected stacked instrument, or the stack should be recreated.
Cancelling the saving/naming of a new MIDI Learn preset would cause a crash.
Fixed a potential crash involving changing certain mic parameters after having replaced an instrument.
Song Track

MIDI dragged from the song track did not include any time signature changes.
Dragging an external MIDI file to an empty song track did not change the main tempo of the song track.
There were cases when dragging an external MIDI file to the track did not trigger a dialog about importing tempo or time signature when it should have (when the tempos or time signatures differed in certain ways).
“Import Time Signatures from MIDI File” did not update the main time signature display.
Pasting or removing sections in the time signature editor did not update the main time signature display.
Going to Edit Tempo or Edit Time Signatures with minimized song tracks would only properly unminimize the current song track, so closing that editor and switching to another track would show that track in a bad state.
Edit Play Style

Changing Amount and then deselecting the song block could cause a crash.
It was possible to open the instrument selection menu even though it is not visible in Edit Play Style.
Grid Editor

Pinch zooming now works in the grid editor (using a trackpad on Mac).
Tooltips for the nudge buttons were flipped right/left.
Song Creator

Changing libraries or changing scale no longer removes MIDI from the MIDI drop zone.
Shutting down SD3 while Song Creator was searching for results would cause a crash.
Saving a song structure from the current track would change the name of the track to the name of the structure (starting with “New Structure”), though it would not show up in the GUI at once.
Drums Tab

Library names in the instrument right-click menu were often inadvertently shown in capitals.
Grooves Tab

Dragging a Groove Part onto a song block did not merge the instrument into the block but would replace the entire block – bug introduced in version 3.2.7.
Selecting a groove part, changing libraries and then dragging the groove part no longer causes a crash.
In Tap2Find, it was possible to open the instrument selection menu even though it is not visible there.
Mixer Tab

The Valve Distortion Box effect would sometimes sound too distorted for a while after it was added or a preset was loaded.
Bleed mute buttons in the mixer were never shown as active after loading a project/preset or changing the GUI scale.
It did not work to load only selected mixer channels from a Drums and Mixer Preset (by using “Select Parts…” in the preset menu).
Loading only selected mixer channels from a preset now properly clears the solo state on those channels. The Clear Mute and Clear Solo buttons in the mixer were also not updated.
Tracker Tab

Fixed a crash that could happen when loading a project where the tracker audio is missing.
Standalone

The standalone can now use ASIO devices with a buffer size larger than 2048 samples.
  Resident 30.01.2010 1 1662
+277
The standalone can now use ASIO devices with a buffer size larger than 2048 samples.?
Holly Crap Why
***MSJ=X***
(Retired)
  Resident 26.09.2012 3 1724
+813
in live situation it can be handy when nothing else plays from a laptop only the drum machine, stability and low cpu i guess ?
  Moderator 12.01.2021 600
+289
Especially live a low latency is crucial. I haven't come across a drummer who accepts more than 5-6ms. They prefer even less.
  Member 23.09.2019 63
+19
How in gods name have they not added the ability to move around a channel in the mixer. Its so annoying not being able to group up similar channels. been waiting for this since day one, so dumb.
  Member 20.11.2018 1 278
+95
Maybe no one told them so far? :-) Just try, sometimes those things only occur to the users, and only a part of them. I for example have never thought about needing this, but I can absolutely see how it could be useful.
  Member 23.08.2016 55
+19
When I installed this, a message pops up plugin version and version of resources is not the same. How can I fix it?
  Member 13.08.2017 105
+36
This happened with me too and this is how i fixed it.
i am assuming you have 3.x.x version already installed and was working before. if not uninstall everything and reinstall prev version from VR releases.
** remove all Superior Drummer 3.dll from your current plugin dir **
then reinstall this update on it.
  Member 26.12.2021 1
0
the Comment has been Removed
  Member 9.11.2019 292
+42
No VST3 yet?
  Resident 5.06.2016 41
+31
So I have VR's v3.1.7 version.
Can I install on Top or do I have to uninstall first??
  Member 24.12.2018 57
+11
quote by COLINROBOTNo VST3 yet?

Wow, missed that on install. Yeah, where is VST3???
  Member 24.12.2018 57
+11
quote by Ddrummer3
quote by COLINROBOTNo VST3 yet?

Wow, missed that on install. Yeah, where is VST3???


So.....Any idea why no VST3 and if it will show up magically?
Thnx
  Moderator 12.01.2021 600
+289
As of January 20, 2022 only EZbass supports VST3, all other instruments are VST2 only: 'VST3 support for our other products will be added either through minor or major updates.'
  Member 8.02.2022 1
0
Anyone have a link to the core program? Having a bit of a hard time finding it through search.
  Member 12.09.2019 89
+38
https://audioz.download/software/win/168061-download_toontrack-superior-drummer-v317-ce-vr.html
  Member 2.10.2016 1 151
+157
Guys, in stand alone version the audio/midi setup is missing! I can't set my audio interface.
I got the message:
Audio engine is inactive. Check your audio device.
I have removed everything and reinstalled using Revo. No sucess...
Any help on that?
Metallium

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