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Software » Windows
GPU Audio Beta Suite Modulation Bundle v1.0.0.17 Standalone WiN [FREE] screenshot
15/04/2023 | Standalone WiN | 141 MB
The Modulation Processing bundle includes three classic modulation effects, to give character and variation to the sound of your tracks, busses and masters.

Chorus
This doubler machine, gives birth to the charming sound of stereo chorus, to widen your sound while controlling low end in mono. From standard chorus effects on vocals and guitars to wild sound design, this is your go-to for stereo doubling, shimmery effects and more

Phaser
Inspired by 1960s classic Phasers, add this to your chain for retro guitar tone, timbral motion over strings and pads, and more! This plugin is perfect for those who like to explore evolving sonic textures

Flanger
We took the classic auto-flange and gave it some spirit. Modify your stereo image from slow and gentle vocalization to extreme manual sweeps for building up the tension before the drop!



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comments

  Contributor 18.05.2021 1383 740
+31878
Rapidgator | Katfile
  Member 21.06.2018 17 9261
+1259
  Resident 3.06.2010 133
+28
I can literally load 100,000 instances of flangers, choruses and phasers with my current CPU, why should I have to make everything complicated and use a GPU to do it!
  Resident 9.12.2015 4 413
+339
i thought exactly the same... but where their tech does make sense is convolution
  Member 19.12.2019 70
+28
because plugins only use cpu to execute plugin algorithm
but gpu's can perform those tasks easily because all a gpu does is perform math calculations
and not to mention you can divide those workload between cpu and gpu
so you can use more plugins
so it's a great concept
more manufacturers should implement this in their plugins which can also be toggled to switch between cpu and gpu
  Resident 24.03.2013 534
+193
Yeah not sure why they demonstrate this tech with modulation effects. I can see it being very useful for instruments & other effect like distortion.
  Banned 21.07.2021 78
+38
They said the technology is still in early stages and that's why they wanted to start with basic plugins and go from there.
I just have 1 pair of shoes but I have 11 analog synths.
  Resident 4.10.2013 6 641
+285
That's not very smart of you. Maybe you could load many flanger instances, but that's not the only thing that you load your CPU with.

You can't do the same with plugins like DIVA+OMNISPHERE+AMP's unlimitedly.

This tech comes to help with a future development of instruments even more precise and powerful like Diva, Audio Acustica and other emulations,

This is the future.
fashion is temporal / style is forever
  Member 18.08.2019 77
+17
Some people can't even think 2 centimeters ahead of them. What a world to live in.
  Member 9.12.2013 2
0
That sounds fantastic. I always thought UAD offered the only way (besides Waves) to unload the processor. If this catches on and the whole thing works latency-free it would be the beginning of a new plugin era. God bless GPU Audio.
  Member 10.05.2021 4
+1
There is also sonic-core [creamware] who have been using DSPs even longer than UAD
  Member 7.08.2021 332
+80
doesn't work for me, getting only a big white flickering screen. Nvidia Geforce RTX 2060 Super.
  Resident 3.06.2010 133
+28
Yes, it adds a certain degree of unreliability and also several compatibility issues if you move projects between, say, a DAW and a laptop.
I think a recent Ryzen 9, for example, can easily handle tons of plugins without having to go to external devices like a GPU (which also usually give problems with DpC latency and other "weird" things for audio...).
  Banned 21.07.2021 78
+38
IIRC they do get direct support from AMD and Nvidia now, so this probably gets rock solid in the future.
I just have 1 pair of shoes but I have 11 analog synths.

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