registered members don't get popups... just sayin

  • Get the best VPN on the market with 66% Discount!
Software » Windows
DearReality dearVR pro v1.2.0 CE-VR screenshot
VR | 17.10.2018 | 85.3 MB
Dear Reality’s state-of-the-art algorithms have been a mainstay of 3D audio production for years. Now, for the first time, their spatial processing treasure chest has been made available in an all-in-one plugin for your DAW: dearVR pro. Say goodbye to expensive middleware, unwieldy software bundles and complex routing schemes. All the tools you need to create stunning, immersive 3D audio for virtual reality (VR) and augmented reality (AR) video, films and games are included in dearVR pro’s powerful yet fast and intuitive interface.

Two modes of operation let you choose how to work. Simply drag your mouse around using the plugin’s graphical XYZ pad to position a track’s sound anywhere in a 3D soundstage—behind or in front of the listener, above or below their head, to the left or right, closer or farther away. Or use separate sliders for adjusting the sound’s elevation, azimuth and distance from the listener. dearVR pro provides 46 vivid virtual acoustic environments, featuring true to life 3D imaging and depth, in which to place an object’s sound and move it around in real time. Among the many selections to choose from are concert halls, car interiors, variously sized rooms, and a church, cellar, staircase, bathroom, booth, warehouse, arena, outdoor street and live stage. Each environment is instantly and independently recallable per plugin instance, letting you place each object’s sound in a different space.

You can change the shape, dimensions and texture of your selected virtual space using controls that adjust its size, damping, and balance of early reflections and diffuse reverb. In Realtime Auralization mode, turn six knobs to respectively adjust the distance from the listener of the four walls, ceiling and floor in your virtual space; as you move your sound around to match an onscreen object’s movement, the delay times and directions of arrival for early reflections bouncing off these virtual boundaries change—just like in real environments. An Occlusion control lets you adjust the sound of an object to realistically match its being blocked by another virtual object in line of sight to the listener. And if a track’s sound doesn’t move in perfect sync with its corresponding visual element, you can tweak its animation curve using separate scaling controls for azimuth and distance parameter ranges to make picture and sound match up flawlessly.

dearVR pro outputs the highest-quality 3D audio in seven delivery formats (including audio for 360-degree videos on YouTube and Facebook), meeting all the professional requirements for any VR or AR production. Select 2-channel binaural format for totally immersive playback using conventional headphones. Or choose 4-channel first order, 9-channel second order or 16-channel third order Ambisonics output in either AmbiX or Furse Malham (FuMA) format. The plugin’s 46 stellar virtual acoustic environments can also be used like conventional reverbs in 2D stereo mixes, doubling their usefulness for music production.

KEY FEATURES
State-of-the-art processing allows any multitrack session to be mixed in 3D
True to life immersive soundscape with binaural or ambisonics playback
Position and move audio sources in a virtual 3D environment adjusting azimuth, elevation and distance to the listener
More than 45 vivid virtual acoustic environments to choose from, each independently recallable per plugin instance
Controls for virtual environments adjust their size, damping, balance of early reflections and diffuse reverb and distance of walls, ceiling and floor to listener
Powerful Realtime Auralization processing continually changes the delay times and directions of arrival for early reflections as you move an audio source
Occlusion feature to adjust the sound of an object being blocked by another virtual object in line of sight to the listener
Outputs audio in eight different formats:
2-channel binaural for 3D playback using standard headphones
4-channel first order, 9-channel second order and 16-channel third order ambisonics output in either Ambix or FuMa
2D stereo

Supported Plugin Formats
AAX Native / AudioSuite
VST2 / VST3
AU

SUPPORTED SAMPLE RATES
44.1, 48, 88.2, 96, 176.4, 196kHz
All standard bitrates are supported (16/24/32)

System requirements:
Windows 7 through 10
Intel-compatible CPU with SSE2 instruction set (Pentium 4 compatible or higher; minimum 2 GHz recommended)
Pro Tools 10.3.10 or higher or most VST/VST3/AU-compatible hosts running on a supported operating system

Whats New:
• Headtracking Control by dearVR SPATIAL CONNECT
• Improved performance
• Smoother transitions when changing virtual acoustics presets.
• UI Update
• Minor Bugfixes



download from free file storage
click to show download links
download from any file hoster with just one LinkSnappy account
download from more than 100 file hosters at once with LinkSnappy.

comments

  Contributor 11.10.2014 6565 13658
+271828
Get Premium:
https://katfile.com/free269170.html
http://rapidgator.net/account/registration/ref/1854888
https://www.nitroflare.com/payment?webmaster=1349764
  Resident 2.11.2014 2498 11782
+84498
..::::::: 8 DIFFERENT FILE HOSTS :::::::..

UPLOADED | RAPIDGATOR | NITROFLARE
ROCKFILE | UPLOADBOY | SUPRAFILES | CLOUDYFILES | KATFILE
Support me:
https://katfile.com/free160144.html
http://rapidgator.net/account/registration/ref/2081703
https://www.nitroflare.com/payment?webmaster=1013712
  Resident 5.12.2012 816 21279
+14950
  Resident 1.10.2013 4662 9005
+53737
.......:::::: UPLOADED / RAPIDGATOR ::::::........
  Resident 30.03.2018 60 687
+5768
Zippyshare Link:

DearVR, thanks for this release.
Music is life.
Win 10 x64 1607 LTSB, Presonus Studio One 4.1.4 x64
  Member 21.06.2018 16 8915
+1204
  Member 26.08.2017 2131
+110
uploadboy link
  Member 12.02.2018 203 437
+1314
Does this one still freeze up when clicking the submenus? I can't install yet so those that do lmk please.
  Resident 30.03.2018 60 687
+5768
No problems here.
Win 7 SP1, Presonus Studio One 4.1.0 x64
Music is life.
Win 10 x64 1607 LTSB, Presonus Studio One 4.1.4 x64
  Member 12.02.2018 203 437
+1314
So when you click the submenu for the type of reverb space you want, it doesn't freeze the vst?
  Resident 30.03.2018 60 687
+5768
N-O spells no.

It would help if you stated your system details, like I did.
Music is life.
Win 10 x64 1607 LTSB, Presonus Studio One 4.1.4 x64
  Member 12.02.2018 203 437
+1314
Just making sure thanks

And Ableton 10 Windows 10
  Member 10.04.2017 149
+80
dear VR, thank you for bringing us.. dearVR
  Resident 2.02.2014 1 2536
+1406
What I found on official DearReality site:

Changelog
v.1.1
• Support of higher Samplerates
88.2 kHz, 98 kHz, 176.4 kHz and 192 kHz, in both mono and stereo.
• Minor Bugfixes
v.1.2
• Headtracking Control by dearVR SPATIAL CONNECT
• Improved performance
• Smoother transitions when changing virtual acoustics presets.
• UI Update
• Minor Bugfixes

_________________________________

What I found on plugin alliance :

Dear Reality dearVR pro - Changelog

Version 1.2 (Oct 12, 2018)
- Fixed automation can't be written via selection box in Logic
- Fixed constant distortion whilst automation is engaged
- Updated manual

Version 1.1 (Mar 05, 2018)
- Added support of up to 192 kHz sample rate
- Added higher order ambisonics in ProTools
- Fixed severe audio glitches
- Fixed host bypass causes audio to disappear; also causing playback head to no longer move
- Fixed LRCS passes audio regardless of license
- Fixed license showing NFR(-1)

Version 1.0 (Oct 16, 2017)
- Release version
.
  Resident 25.12.2017 6 1896
+703
Appreciated. Thanks, molokosos.
"Rap is a gimmick, but I'm for the Hip Hop, The Culture." ~ Method Man ~
  Resident 3.11.2010 1 14
+2
It's just in mono for me, it makes everything mono and It stays in mono, in the middle. it wont move around. What's wrong?
  Resident 12.01.2014 3 447
+142
maybe it needs an audio card that supports surround??? idk. just a thought.
If you're able to correct me, then you understood me fine in the first place. prick.
  Resident 17.02.2014 9 845
+558
For Miboline.
This processor work in 3D domain. It's totallly different approach. it's not stereo.
It requires a bit of knowledge of psycoacustica to manipulate correctly this plugin but it depends on what you want to achieve. Keep in mind that it does not deal with stereo sources, but only in mono. In fact, to the right of his GUI you can choose, if you have applied to a stereo source, if taking input from L or R, or a mix of both sum.
Also the sound result you get depends on the relationship of three parts different processor.
the first is the spherical space placement (POSITION), the second is REVERB, and the third is REFLECTION. The final sound is a combination of all or only some of these three.
I invite you to do a test: turn off REVERB and REFLECTION modules and works only on the module POSITION. Set 'Cartesian ' in the top right. Then move the cue ball you can see at the center of the space, starting from the head and move the ball upwards, in front of the head. Once you have moved the cue ball, which is the source, from the head, you'll see that the sound will be perceived also in stereo, on L and R, just as in reality when the source of a sound is far from your head than, say a single cm, you will perceive that sound in mono, while when the source is further away, for example 4 meters from you, then you will hear both its mono directionality, and also its reflections in the chamber, which will strike your left and right ear from various directions, and then you will perceive the sound prominently on the whole stereo front. . When you heard the sound in mono, it was because the source was too close to the head. You begin to understand now?
With REVERB and REFLECTION modules then you can adjust and create the room of your choice. Considers that the source can be placed anywhere in a 360 space but also spherical. Be careful because if you listen through headphones then you have to set the output format to Binaural (2CH), while if you listen through a pair of monitosr you need to set on 2.0Stereo (2CH) . Moreover there are the Ambisonic formats, but is more complicated and requires more knowledge. I hope this can help you for a beginning.
Anomaly is Something Which Deviates From the Standard or Expected;
It's an Irregularity Which May be Difficult to Explain Using Existing Rules or Theory
  Banned 5.07.2018 37
+7
It doesn't pan left or right at all for me.
  Resident 17.02.2014 9 845
+558
What do you mean, explain it better.
You mean that when you move the little dot (the sound source) to the left and right of the central head, then you cannot hear the sound that follows the movement? Or do you mean that simply you cannot move the small dot (the sound source) to the right and left?
Anomaly is Something Which Deviates From the Standard or Expected;
It's an Irregularity Which May be Difficult to Explain Using Existing Rules or Theory

Spread the Word