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Software, Windows, Mac OSX
Amalgamated Signals Clean Machine v1.0.0 VST AU WiN macOS [FREE] screenshot
FREE | EXE+DMG+SOURCECODE | 6.14MB
Clean Machine is a dynamics controller with features of both a saturator and a compressor. It has timing controls like a compressor, but it applies a continuous gain reduction curve like a saturator. It also has a third timing parameter called “transition”, to control the speed of the shift between attack and release modes, for more transparent control of dynamics.

At very fast settings and relatively low drive, Clean Machine acts like a saturator, subtly thickening the sound and gluing mix elements together. Slightly increase the attack and release times for gentler transient control and reduced harmonic distortion.

With higher levels of drive, Clean Machine can control large dynamic swings and peaks. Try a fast attack with a slow release, and notice how the compression sounds more transparent as you increase the transition time.

Controls and metering
Drive controls how far to push the input into the compression curve. More drive means more compression, with the ratio gradually curving from 1:1 to ∞:1. The units are decibels.

High pass controls a 6dB/octave high-pass filter on the sidechain. The units are hertz, specifying the frequency where the sensitivity of the compressor is reduced by 3dB. A higher frequency here means the compressor reacts less to bass.

Attack is the speed at which the compressor reacts to increases in level. The units are milliseconds.

Release is the speed at which the compressor reacts to decreases in level. The units are milliseconds.

Transition is the rate at which the compressor changes speed between attack and release. Clean Machine does not use a fixed attack or release time; rather, it uses the attack and release times as “targets” and is always in between the two of them, chasing one or the other. Transition time, specified in milliseconds, tells it how fast to chase.

At the fastest transition settings, the attack and release settings work as advertised: the compressor flips between distinct attack and release modes. As the transition time increases, these modes start to blur into one another. With a fast attack setting and a slow release, this allow transients to come through during the initial attack phase, followed by a quick initial release. The result is unobtrusive compression that adapts to the rhythm of the input signal.

Mix controls the relative mix of the compressed signal and the input. The units are percents. Clean Machine has an eventual compression ratio of ∞:1, and lower mix settings effectively reduce this ratio, for a more gentle compression curve. The gain reduction meter reflects gain reduction after mix is applied.

Make up controls how much gain to add to the output to compensate for compression. Make-up gain is applied after the mix stage. The units are decibels.

The gain reduction meter on the left shows much compression is happening. Each square represents one decibel.

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comments

  Resident 14.09.2013 10 543
+362
This is really good stuff
  Member 21.06.2018 16 9074
+1214
  Resident 25.12.2017 6 1898
+704
BPB brought this to my attention early this year, and it's surprisingly clean (just because it's in the name doesn't mean ish... ) with low CPU. Plus, I love the lack of a graph or readout, since I think the unique Transition slider would be less effective if there was anything showing you what you were doing visually, so I'm a fan of this UI (though I wouldn't have been opposed to knobs.)
I've found that, if you push the Drive harder than you normally would, dial in the High Pass, Attack, and Release, roll back the Drive a bit, then adjust the Transition, and then pull the compression down to where it should be sitting (either with the Drive or the Mix,) it becomes easier to hear what the Transition is doing to your audio source.
Nice up, uhub.
"Rap is a gimmick, but I'm for the Hip Hop, The Culture." ~ Method Man ~
  Resident 24.07.2019 15 853
+796
Love this plugin, but I wouldn't say it's "clean". It's not super dirty either, but something in-between. It doesn't sound like it's adding any additional saturation/distortion, but the compression itself sounds very warm and juicy. The nice thing about is that you can quickly go from quick VCA sounding compression to something slower more like opto or vari-mu sounding (although it's decidedly feedforward). I would love to see the dev add a feedback mode, but I know it's a difficult task to have both FF and FB and have both sounding and functioning perfectly. It's still remarkable little plugin IMO
  Resident 25.12.2017 6 1898
+704
I almost want to drag it into PluginDoctor, but I got ish to do.
I agree though, it's not a pristine compressor that's 100% transparent or anything. The versatility of this is very cool tho; I love the Vari-Mu zone you can get it into.
I read an article a while back with someone from some company (it was a while back, so I fully can't remember who it was,) who was extremely DSP knowledgeable, and they mentioned the difficulty of integrating FF/FB into even simple designs, and then praised Tokyo Dawn for flawlessly adding it into their ridiculous compressors. Haha, even "rival" companies can't help but extol TDR's work.
"Rap is a gimmick, but I'm for the Hip Hop, The Culture." ~ Method Man ~
  Member 30.08.2016 63
+19
The technical explanation of what it does sounds very good.
  Resident 7.02.2009 1 772
+326
So true.
And regardless how well that translate into the sound, it should be an example for others
[2009] Sorry for my English. I'm working on it
[2017] I'm beginning to improve. Hell yeah, I'm a fast learner :D

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