REQ: Tonsturm SpinTracer
Engaging Audio Motion
SpinTracer enables real-time control of sound, allowing you to move audio through three-dimensional space with your mouse movements. The integrated creative motion engine provides a dynamic layer for manipulating these sources into mesmerizing geometric patterns or random, swarm-like textures.
Real-Time Control
Explore the capabilities of SpinTracer's state-of-the-art physics engine that enables precise control over sound movement in a defined three-dimensional space. Users can set exact dimensions for the sound's motion, define its maximum speed, and adjust its trajectory with gravitational steering force. SpinTracer achieves an unprecedented level of fidelity in real-time Doppler effect simulation. The sound object's movement is not just an approximation but a true-to-life representation of Doppler shifts, realized in real-time.
Motion Engine
SpinTracer features an advanced motion engine. Utilize it to sculpt mesmerizing circular motion patterns for your tracks, or infuse them with organic, swarm-like textures in random mode. SpinTracer enables you to create expressive and dynamic soundscapes with unparalleled control across all three dimensions.
Up to 8 Audio Orbs
SpinTracer enables the orchestration of up to eight sound objects, which can encircle or randomly swarm around the listeners head. The incoming stereo signal is mapped across the 8 sound orb objects.
Reflections and Binaural Panning
SpinTracer elevates spatial audio realism by integrating floor reflections and binaural panning into its sophisticated Doppler engine. Initially pioneered in our DopplerPRO plugin, this technology has now been adapted for each sound orb, enabling realistic simulations of sound waves bouncing off the floor and precise spatial audio positioning.