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REQ: M4L Particle-Reverb v5.1.1 screenshot
It is not made by a technique such as delay line used for normal reverb or IR convolution. Only granular (+ diffusion). Up to 200 particles are played at the same time. Each particle has its own pitch, grain size, playback position information so that you can create a rich reverb like demo. If you think that the maximum number of particles of Mutable Instruments'Clouds is about 60, you can imagine how many of that number. This is possible because it is made only with one Gen~ object without using msp Object in the DSP part. Not only the number of particles but also UI design is precisely designed based on my own experience of sound design.The features are summarized below.


Ver.1.3(2018/01/24)

・Removed quality selector tab(It was optimized.)

・Instead added pitch dial(-12 ~ +12 float).


Ver.1.3.1(2019/01/31)

・Fixed the bug that sound will not sound when left for a very long time.


Ver.1.4(2019/02/02)

・The function to automatically turn off the CPU was added when there is no input/output.


Ver.2.0(2019/04/19)

・New generation GUI.

・Totally changed from range fader to original XY range pad.

(drag: position, cmd + drag: range)

(position reset: double click, range reset: cmd + double click)

・All parameters can be automated and mapped.

・I tried changing the Feed back algorithm dynamically.


Ver.2.0.1(2019/04/20)

・Fixed a bug that XY range pad is not displayed.


Ver.3.0(2019/06/20) (Live10 or Later)

・Added EQ section including FEEDBACK path.

・Added DIFFUSE parameter.

・Freeze length can be randomized.

・Refined UI.


Ver.3.0.1(2019/06/23) (Live10 or Later)

・Fixed a bug that caused no sound when changing EQ settings with EQ off.

・Fixed a bug that the mouse flies away if you click and release other than the selector in the EQ GUI.

Ver.4.0 (2019/09/23) (Live10.1 or Later)

・The freeze section is tabbed and made compact.

・Added window function morph to freeze parameters.

・Implemented Freeze UI as XY range pad.

・In the EQ section, the wet component signal is drawn in light black FFT spectrum. Adjustment is more intuitive.

・Improved mouse operability in EQ UI.

・Overall refined UI.


Ver.5.0 (2020/03/26) (Live 10.1 or Later)

・A completely new UI /UX.

・Added variable Allpass sectioin in the Space param.

・The Chorus param now control more complex parameters, creating more deep chorus.

・Minimum Position latency is minimized.

・When pitch-shift raised, blue area appeared on xy-pad. You can then adjust the ratio between before and after the pitch shift.

・Changed the grain generation interval to be shortened automatically when grain-size is reduced.

・Implement window function normalization.

・In the EQ section, it is possible to select them all together and operate them simultaneously.

・The freeze-section was abolished.

https://www.youtube.com/watch?v=ruK7U_I6jWo


Ver.5.1 (2020/04/14) (Live 10.1 or Later)

・Fixed a bug that the mouse operation of GUI does not work properly when CPU is under high load.

・Adjusted the GUI so that it is easier to operate the mouse.


Ver.5.1.1 (2020/04/28) (Live 10.1 or Later)
・Fixed a bug that the mouse coordinates of the GUI would fly when the Zoom Display of Live Preference is not 100%.

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comments

  Member 5.10.2020 9 29
+91
exaclty this
  Member 10.01.2017 1 36
+14
are you guys up for a group buy?

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