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Windows, Mac OSX, Linux
Greg Recco Audible Planets v1.2.2 WiN Mac Linux [FREE] screenshot
Free | Win Mac Linux VST3 AU LV2| 20 MB
Overview
The synthesizer produces sound based on the position of "planets" moving in a sort of orbital simulation. Each of the planets revolves around either one of the other planets or a common center. To make sound, the engine views the planets from a point that is either at that common center of revolution or nearby, at a point called the "equant," and interprets their positions in one of two ways: either as an angle (left channel) and its perpendicular (right channel) or as a position (with each coordinate in one of the channels). Because of the likeness with FM synthesis, the first is called "modulated," and the second "demod," for short. The picture below shows one channel of both sources, with the other channel on the horizontal:

Greg Recco Audible Planets v1.2.2 WiN Mac Linux [FREE] screenshot

The relative speeds of revolution of the various bodies have their analogues in the frequencies of so-called "carrier" and "modulator" (or "operator") waves in traditional FM synthesis, so the interface allows both ("coarse") whole-number and ("fine") fractional variation of these relative frequencies, producing a wide array of timbres, from the pure and simple to the densely inharmonic. An animation of a simplified orbital model (only two planets, no equant)

Features
"Orbital Modulation" (OM) synthesis ℒ️ πŸ˜‰
Modulation matrix with monophonic and polyphonic modulation for most parameters
Built-in modulatable effects chains
Changes in version 1.2: simplified control scheme for oscillators, somewhat less aliasing, refined effects (waveshaper and chorus).

Audible Planets was chosen for the KVR Forums' "One Synth Challenge" in May 2024. Competitors submit tracks made using only one synth, and it's pretty impressive what they are able to accomplish under those constraints.



Installation
The plugin is available in a variety of formats here. Since there is no installer, you will have to place the plugin file in the right place yourself. On Windows, place the VST3 file in /Program Files/Common Files/VST3. On Mac OS, place the VST3 file in ~/Library/Audio/Plug-Ins/VST3 and/or the AU file in ~/Library/Audio/Plug-Ins/Components. (You will need the AU component if you plan to run the synth in Logic or GarageBand.) On Linux, place the VST3 file wherever your DAW looks for it, which should include ~/.vst3 as a default. More info on default VST3 file locations here and LV2 locations here. On a Mac, you will need to take the further step of authorizing the plugin to run, either from the Privacy & Security settings panel, or by typing xattr -dr com.apple.quarantine in a Terminal window.

Operation



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