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David Poirier-Quinot Anaglyph (Binaural Spatialization Engine) v0.9.4c x64 x86 VST VST3 AU WiN MAC [FREE] screenshot
30/01/2024 | x64 x86 VST VST3 AU WiN MAC | 195 MB
3D to your ears - High-definition Binaural spatialization engine.

Anaglyph is part of an ongoing research effort into the perceptual and technical capabilities of binaural rendering. The latest incarnation, Anaglyph VST, has been designed as an audio plugin to both support ongoing research efforts as well as to make accessible the fruits of this research to audio engineers through traditional existing DAW environments. Amongst its features, Anaglyph includes a personalizable morphological ITD model, near-field ILD corrections and HRTF parallax selection, a Localisation Enhancer, an Externalisation Booster, and SOFA HRIR file support.

Features

HRTF Personalization
Customization of binaural rendering parameters for a given listener. Select an HRTF profile that best suits your morphology to improve overall localization. Adjust the rendering based on your head diameter to improve lateral localization.

Near-Field Enhancements
Rendering enhancements that improve the sensation of distance for nearby source positions. Parallax correction selects HRIR positions based on the actual direction of arrival of the sound object as “seen” by each ear, rather than using a head-centered coordinate system. ILD correction modifies the left and right ear levels, as a function of frequency, to account for the head shadowing effect of nearby sound objects. The ILD correction is predominantly applied to the contralateral (opposite side) ear, in an effort to maintain sound level at the ipsilateral (nearby) ear.

Externalization Booster
When rendering sounds over headphones, a common artifact is that sounds seem to be very near, or even inside, the listeners head. This does not typically occur when listening over monitor speakers in a studio. This module adds the subtle acoustic cues of a reproduction system in an acoustically controlled studio, providing improved externalization. This is not to be confused with a reverberation plug-in. Gain, EQ, and spatial resolution (Ambisonic order) can be adjusted to optimize the externalization.

Stabilization Enhancer
In the case of non-tracked binaural rendering, static source positions are sometimes difficult to localize correctly, with front/back confusions often occurring for sources in certain regions. To reduce such confusions, and to help stabilize the perceived position of the sound object, the actual rendered position is varied slightly, providing “added redundancy” of localization cues to the brain, aiming at reducing localization confusion.



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how c an i install this pls

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