NuSpace Audio Riviera Hyper-Room Reverb v1.3.1a x64 x86 VST VST3 AU WiN MAC [FREE]
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x64 x86 VST VST3 AU WiN MAC - 19MB
Riviera is a hybrid algorithmic-convolution reverb plugin for modeling specular acoustic reflections in N-dimensional orthotopes. e.g. string, plate, room, tesseract, and up (vooms or volume+room for short).
Normally, direct computation in these spaces is expensive but some clever maths [see tutorial (parts 1, 2, 3, 4)] reduced the asymptotic costs to the point of practical use (e.g. a Reverb plugin). Parameterizing these spaces and then combining them with some fast time-varying frequency dampening resulted in some interesting sounding impulse responses (IRs).
Features:
Voom designer: Adjustable number of dimensions, size, listener offset from sound-source origin, and material reflection dB loss
Time controls: Adjust pre-delay, IR onset/reverser, geometry scale/density sampling, and dimensional attenuation
Frequency controls: Low and high frequency dampening, low-cut linear phase filter
Stereo controls: Pan, Haas, phase, mix (wet/dry), mid/side (mono to difference), and gain
Graphical user interface: Real-time displays to IR and spectrogram
High performance: Low-latency & low CPU usage convolution algorithm, variable max FFT block size, multi-threading support for computing IRs in the background
Specifications:
VST2: Windows 7+ 32/64 bit, Mac OS X 10.7+ universal build
VST3: Windows 7+ 32/64 bit
Audio Unit: Mac OS X 10.7+ universal build
Minimum SSE2 supported processor with improvements if AVX enabled