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Samples » Kontakt
Fxpansion Big Orchestral Marching Band for Kontakt screenshot
Fxpansion Big Orchestral Marching Band for Kontakt | 9.55 GB
The Big Orchestral Marching Band Expansion Pack is a hard to find pack. Fxpansion only offers it as a download. So, the question that will arise: Is it really bad? The simple answer is "No".

Although this expansion pack is advertised as being a BFD2 pack, it was actually released for BFD. When they wanted to release it for BFD2, it seems they were really lazy and the porting of this pack was a straightforward copy of the samples and adding the XML file setting that is used by BFD2.

Before BFD2, all packs use a simple structure for samples: 11 channels per wav file. So, whether they have recorded using Kick in, Kick out, Snare Top and Snare Bottom microphones, the wav file will always have 11 channels. What does that mean? If they have not recorded using the above 4 mics, you will have 4 channels of silence. As of BFD2, they changed this and they have started using XML files for each instrument to indicate what channels have been recorded. So why did I say they were lazy in the porting? Because most of the samples in this pack don't have any of the Kick in, Kick out, Snare Top and Snare Bottom microphones. So when they ported it to BFD2, they just copied the files as is instead of stripping out the empty channels and create an XML file to indicate which channels are used. So to give an example: The Chimes samples are 8 GBs. But guess what, because of the these 4 empty channels, you have 3GBs of silence. So just extracting the proper channels into seprate wav files reduced the Chimes samples to 5 GBs (and this is before compressing to ncw. After compressing total size of samples become 2.53 GB).

Another reason also is that this pack has 2 pitched instruments: Timpani and Chimes (or Tubular Bells). Now since BFD/BFD2/BFD3 are more of a drums VSTI, the only way to load such pitched instruments is to load each note into a separate instrument. So for example, if you wanted to load all the notes of the Chimes, you have to load them in 20 different instruments. This will more than likely discourage you from using these pitched instruments in this pack. I know I would be discouraged.

Having said all of this, the sounds in this pack, IMHO, are great. And the instruments included are completely different from other expansion packs.

So, following the same algorithm of conversion to Kontakt used in my BFD3 kits, I have converted this pack to Kontakt instruments. The interface is the same. The only instruments that are a little bit different are the Timpani and Chimes because they are pitched instruments.

Fxpansion Big Orchestral Marching Band for Kontakt screenshot
As per the screenshot above, there is no Mapping button and the Options section is a little bit different: This are a Release and a Repeated Note Release Knobs instead of Decay and Hold. Release is like the Decay, only difference is that for the drums, I am using an AHD Envelope where is for the Pitched instruments, I am using AHDSR envelope. But in the end, decay and release will result in the same effect.

As for Repeated Note Release know, here is what it is used for: For example, if you are hitting the same Timpani Note, in real life, you are just hitting the same Timpani Drum. If you were hitting 2 different note, you are basically hitting 2 different Timpani Drums. That's what the Repeated Note Release comes into play: If you are hitting the same note more than once, the release time of this note will be based on the Repeated Note Release Knob (by default it is set to 250 ms).

There is also on thing I always forget to mention in my posts: I have read that the latest 8Dio drums use what they call "True-Note" or whatever term they gave it which is basically that if you hit the Cymbals or Hihats the second hit should stop the sound of the first hit. When I read this, I scratched my head and wondered what is so revolutionary about it (unless I am missing something). When I converted the BFD3 Kits, I have not heard of this "True-Note" thing, but I have already implemented this concept for all the Cymbals, Hihats for these Kits. I am not sure why they are so proud of this feature because it is an "out of the box" feature of Kontakt (Voice Groups). All you need to do when you use this feature is set the Fade Time of the previous note. In this library, I have set the fade time of all instruments to 250 ms. The only reason you can control this value in the pitched instruments is because I didn't use the voice groups for them, but I wrote it in the script.

Anyways, before this post becomes a newspaper, here is a list of all the instruments included. I have taken the liberty sometimes of combining more than BFD instrument into one Kontakt instrument when it made sense:


NOTE: Please forgive the abysmal wallpaper I provided. I am sure many of the posters here can create a much much better one. If you do, please feel free to post it here. I, for sure, will download them and use one of them instead of my ugly wallpaper.

The Wanderer


P.S. Just couple of things I want to add:
1) This works with Kontakt 5.3.0 and higher. I have not updated to 5.3.1 yet (although I have it)
2) Try the grooves. These were converted directly from the ones provided in the kit. The grooves use the existing mapping of the hits.

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comments

  Resident 25.04.2012 74 7705
+14325
Are you actually apologizing to us? THANK YOU for another amazing job.  screenshot
“Never underestimate the power of stupid people in large groups.”
  Resident 16.01.2014 13 450
+988
Forgotten, but not Forgiven.
  Member 10.02.2014 6 23
+628
Thanks a lot for the wallpaper. I replaced mine with your already on my machine
  Resident 10.09.2012 8 1316
+2552

The Wanderer


Incredible job!! We love you for doing this!!!
Please keep it up! I think Taiko expansion kontakt version would be fantastic as well!
  Resident 16.01.2014 13 450
+988
Hey there, I'm a fan of Kontakt, myself shit you can call me a groupie lol

But think for a second if N.I can get's monopoly that's not good for us or business, what we need is competition, when more than 50% of developers are leaning to Kontakt that is becoming a problem imo. This gives N.I more Purchasing Power and to get rid of old & new boys to the game. We should start looking forward to the future of software and not the present.

Join the movement......
Forgotten, but not Forgiven.
  Resident 20.02.2011 1194
+322
I salut you DerWanderer - brilliant work once more
You can't have everything; where would you put it?
  Member 3.12.2013 67
+9
Thanks dude! :)
  Resident 16.01.2014 13 450
+988
Hey DerWanderer, feel free to hit me up before you release a library. i know a team & myself that will be happy to help, Wallpaper, & Backgrounds the whole works
Forgotten, but not Forgiven.
  Member 10.02.2014 6 23
+628
I will definitely take you up on your offer for future libraries. Thanks!
  Member 9.12.2013 13 107
+176
Fantastic work yet again.
  Resident 8.01.2014 2 115
+107
Outstanding work!!
The time and effort you put into this and previous releases is enormous and every bit of it is appreciated.
  Resident 31.10.2013 83
+7
This is EPIC! Thanks again!
  Resident 5.03.2012 18 310
+335
thank you sir
  Resident 10.09.2012 8 1316
+2552
Can anyone make a wallpaper by using the original image on FXpansion website? that would be pretty cool...
  Resident 16.11.2013 511
+178
Awesome work! Thanx a lot!
  Resident 5.03.2009 3 122
+82
WOW amazing!

You da man, top banana!

  Resident 10.04.2010 143
+3
1RST : A Big THANX

2ND: What a excellent idea for adding Firedrive as dlr !! Thanx again :)
  Member 10.02.2014 6 23
+628
The 2nd thanks goes to SAiNT because he is the one who uploaded them. SAiNT, thanks as always for your generous help.
  Administrator 1.01.2004 301 1135
+23322
thanks for sharing these treasures with us!
  Member 30.04.2012 3
0
Dope!!!!
  Resident 25.01.2014 2396
+1256
derwanderer: you are the man, thanks so much for your hard work, and again, for the firedrive option!!!!
..grateful for HEXWARS, R2R, SYNTHiC4TE, CASHMERE, HCiSO & ALL teams, AZ crew past and present, and friends I have met here . RIP and LOVE to Olymoon and his family.
  Resident 27.05.2013 675 2699
+5638
-
  Resident 25.01.2014 2396
+1256
quote by DerWandererThe 2nd thanks goes to SAiNT because he is the one who uploaded them. SAiNT, thanks as always for your generous help.


then a big salutations to SAINT as well sir! Thank you!
..grateful for HEXWARS, R2R, SYNTHiC4TE, CASHMERE, HCiSO & ALL teams, AZ crew past and present, and friends I have met here . RIP and LOVE to Olymoon and his family.
  Member 11.02.2014 209
+17
Thank you very much for your incredible job!!
For the ones like us who are opressed by the figures of beauty
  Banned 8.11.2014 8 2704
+1196
man o man.......alter alter......wasgedn .....hier ab

damn fckng great awsome big super
damn DER WANDERER wandert nicht er arbeitet sich den arsch wund für uns
ELITE SHARE youre whole bfd stuff man
DANKE SCHÖN
EDIT : sry SAINT thank you for uploading this whole stuff
greetings to the good people & always monster thank you to all release groups and people

and pls :
don't forget to SPAY AND/OR NEUTER YOUR PETS!!!

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