REQ: Playfair Audio Dynamic Grading v2.0

Since the mid-20th century, audio dynamics processing has remained largely unchanged.
Why fix something that works—at least on the surface?
For creative professionals striving for clarity and efficiency, traditional tools often fall short—feeling rigid, mechanical, and time-consuming. And with tighter deadlines and shrinking budgets, achieving high-quality results quickly isn’t just a goal; it’s a necessity.
That’s where Dynamic Grading comes in. With a fresh, fluid approach to dynamics processing, it redefines how you shape your sound—delivering smoother, more intuitive control for mixing engineers and musicians.
Are we reinventing the wheel?
Not quite—we’re making it smoother, smarter, and more efficient than ever.
A Threefold Dynamics Engine
Dynamic Grading goes far beyond traditional dynamics processing by taking control of three distinct parts of the dynamic range, each serving a specific purpose.
Independently adjust compression or expansion ratios in the Punch, Body, and Floor of your signal for nuanced control.
Land A Punch
Think of it like a transient shaper. Make instruments more present and upfront, or push them farther away to create depth in your mix.
Get The Body In Shape
Here’s where a lot of the action happens. Apply compression or expansion to only the core dynamics of the sound, without affecting transient clarity.
Swipe The Floor
Make your mix shine and clean out unwanted noise. Or use this to increase or decrease reverb or room. It’s simple and almost like magic!
What Else Makes Dynamic Grading Different?
Dynamic Grading comes packed with features designed to achieve great sound and intuitive control without leaving you lost in a forest of knobs.