REQ: Udemy FL Studio Hardstyle Production Hard Dance Music Production
Requirements
A basic knowledge about FL-Studio
You need Sylenth1, atleast the Demo (Serum/Massive possible aswell, added presets for it, but tutorial is based on Sylenth1)
Camelphat
Nexus Basic Pack(If you dont have it,its fine, I added an alternate way for it)
Description
I recommend to have already a basic knowledge about FLStudio, or any other DAW you are going to use to follow my tutorial.
I won't focus on melody or music theory parts. This Tutorial is about sounddesign, layering leads, building up a structure of track, mixing leads and sounds together, using FL-Stock- or free-plugins to let your leads sound better.
I am making the tutorial track from scratch. I just prepared the melody, chords and baseline
You will learn how to build up a track out of a melody. Started at the Intro and ending up into a climax.
You will get my own Sylenth1 Soundbank and I will show you how to make screeches at sylenth1.
You will get a Sample Pack filled with Claps, snares, uplifters, downlifters, fillers, atmosphere stuff and many more.
You will get a Reverse Bass Sample and a full pitched Hardstyle Kick.
Who this course is for:
Producers who still struggles at building up a track
Producers who wants to improve their workflow
Producers who wants to produce Hard Dance Music
Producers who wants to make Euphoric Hard-Dance-Music like Wasted Penguinz/Avi8
–
Welcome
17:04
Preview
Preview
07:28
Welcome
Preview
02:39
Downloadable Content
00:04
Adding 3rd Party Plugins
01:15
Introduction of the Template
05:38
–
Making the Track
05:45:44
Layering the Melody, Chord, Bassline and Pads
14:34
Building an intro
08:51
Filling the intro into the first drop
27:51
Adding the first drop and design a screech
34:17
Adding the first break and buildup into second drop
27:57
Adding the second drop
10:59
Outro of second drop into second break and another screech design
19:56
Second part of melody layering
21:22
Adding the third drop
29:49
Filling the second Break and the third drop
19:58
Creating FXKicks and FXSounds
28:11
Creating Automation-Clips
30:07
Creating variation on the kick and making an outro effect and reverbed Kicks
30:54
Effects for uplifting parts, automate uplifters and adding a mixing intro
38:57
Automation on a FXKIck
02:01
+
Outro
1 lecture
02:18
A basic knowledge about FL-Studio
You need Sylenth1, atleast the Demo (Serum/Massive possible aswell, added presets for it, but tutorial is based on Sylenth1)
Camelphat
Nexus Basic Pack(If you dont have it,its fine, I added an alternate way for it)
Description
I recommend to have already a basic knowledge about FLStudio, or any other DAW you are going to use to follow my tutorial.
I won't focus on melody or music theory parts. This Tutorial is about sounddesign, layering leads, building up a structure of track, mixing leads and sounds together, using FL-Stock- or free-plugins to let your leads sound better.
I am making the tutorial track from scratch. I just prepared the melody, chords and baseline
You will learn how to build up a track out of a melody. Started at the Intro and ending up into a climax.
You will get my own Sylenth1 Soundbank and I will show you how to make screeches at sylenth1.
You will get a Sample Pack filled with Claps, snares, uplifters, downlifters, fillers, atmosphere stuff and many more.
You will get a Reverse Bass Sample and a full pitched Hardstyle Kick.
Who this course is for:
Producers who still struggles at building up a track
Producers who wants to improve their workflow
Producers who wants to produce Hard Dance Music
Producers who wants to make Euphoric Hard-Dance-Music like Wasted Penguinz/Avi8
–
Welcome
17:04
Preview
Preview
07:28
Welcome
Preview
02:39
Downloadable Content
00:04
Adding 3rd Party Plugins
01:15
Introduction of the Template
05:38
–
Making the Track
05:45:44
Layering the Melody, Chord, Bassline and Pads
14:34
Building an intro
08:51
Filling the intro into the first drop
27:51
Adding the first drop and design a screech
34:17
Adding the first break and buildup into second drop
27:57
Adding the second drop
10:59
Outro of second drop into second break and another screech design
19:56
Second part of melody layering
21:22
Adding the third drop
29:49
Filling the second Break and the third drop
19:58
Creating FXKicks and FXSounds
28:11
Creating Automation-Clips
30:07
Creating variation on the kick and making an outro effect and reverbed Kicks
30:54
Effects for uplifting parts, automate uplifters and adding a mixing intro
38:57
Automation on a FXKIck
02:01
+
Outro
1 lecture
02:18